Graphic Design, Graphic Arts Production, Digital Communications
Other Arizona CTE sets
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- ACCOUNTING 52.0301.00
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- Dental Assisting 51.0600.00 (2022/23)
- FIRE SERVICE, 43.0200.00
- HOME HEALTH AIDE, 51.2602.00
- LABORATORY ASSISTING, 51.0802.00
- LAW AND PUBLIC SAFETY, 43.0100.00
- MEDICAL ASSISTING SERVICES 51.0800.60
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- PHARMACY SUPPORT SERVICES, 51.0800.20
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Other Arizona CTE sets
- Early Childhood Education (2024)
- FCCLA Advisor Professional Standards
- AgriScience
- Automotive Collision Repair
- Automotive Technologies
- Business Management
- Business Management
- Construction Technologies
- CTE - Sports Medicine and Rehabilitation
- Culinary Arts
- Culinary Arts (2025)
- Digital Communication
- Digital Photography (2020)
- Early Childhood Education (2016)
- Education Professions
- Emergency Medical Services
- Engineering Technical Standards
- Fashion Design and Merchandising
- Film & TV Production
- Graphic Design
- High School
- Home Health Aide
- JROTC
- Marketing
- Music and Audio Production (2020)
- Network Security
- Nursing Services
- Professional Skill Standards
- Professional Skills
- SkillsUSA Professional Standards
- Software and App Design
- Software and App Design 11.0202.00 (2024)
- Stagecraft
- Technology Devices Maintenance
- ACCOUNTING 52.0301.00
- AIR TRANSPORTATION 49.0100.00 DRONE TECHNOLOGY
- AUTOMATION AND ROBOTICS 48.0500.20
- Automation and Robotics 48.0500.20 (2022/23)
- COSMETOLOGY AND RELATED SERVICES
- DENTAL ASSISTING 51.0600.00 (2021)
- Dental Assisting 51.0600.00 (2022/23)
- FIRE SERVICE, 43.0200.00
- HOME HEALTH AIDE, 51.2602.00
- LABORATORY ASSISTING, 51.0802.00
- LAW AND PUBLIC SAFETY, 43.0100.00
- MEDICAL ASSISTING SERVICES 51.0800.60
- Medical Assisting Services 51.0801.00 (2022/23)
- MEDICAL RECORDS TECHNOLOGIES 51.0707.00
- MENTAL AND SOCIAL HEALTH TECHNICIAN 51.1500.00
- NURSING SERVICES, 51.3900.00
- Pharmacy Support Services (2022/23)
- PHARMACY SUPPORT SERVICES, 51.0800.20
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- THERAPEUTIC MASSAGE, 51.3500.00
- VETERINARY ASSISTING, 51.0808.00
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- Advanced Construction Technologies (2007)
- Advertising and Public Relations (2009)
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- Arizona Professional Skills
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ANALYZE THE MEDIA INDUSTRY, ITS BUSINESS PRACTICES, AND ITS ROLE IN THE ECONOMY
- 1.1
Research the role of the media industry and its impact on society and the economy
- 1.2
Investigate the history and evolution of media and emerging technology
- 1.3
Identify factors that contribute to the success of media businesses and freelance/contract providers
- 1.4
Examine the impact of social media on the media industry
- 1.5
Identify key factors to be considered in launching a media business
- 1.6
Examine how the relationship among marketing, sales, and production affects profitability
- 1.7
Describe how production processes and cycles affect media businesses
- 1.8
Determine costing projections for various media objectives and/or functions
- 1.9
Describe how diversity (cultural, ethnic, multigenerational) and ethics affect the selection of projects and programs
- 1.10
Describe how ethics, hype, and content influence media products
- 1.11
Identify industry safety standards
- 1.12
Describe multiple distribution platforms that are in compliance with the American Disability Act
INVESTIGATE INTELLECTUAL PROPERTY LAW AND RIGHTS MANAGEMENT
- 2.1
Identify current legal issues in media professions
- 2.2
Explain plagiarism and its effects in business
- 2.3
Define the establishment of a copyright
- 2.4
Discuss rights and implications of copyright law
- 2.5
Examine intellectual property law and its ramifications
- 2.6
Explain the establishment of a trade name and trademark
- 2.7
Explain fair use in relation to legal and regulatory considerations
DEMONSTRATE VERBAL AND NONVERBAL COMMUNICATION SKILLS REQUIRED BY THE MEDIA INDUSTRY
- 3.1
Use industry terminology appropriately in the work environment
- 3.2
Use effective communication techniques to obtain accurate information from sources, audiences, and clients
- 3.3
Practice verbal and nonverbal communication skills with people of diverse cultures, generations, and situations
- 3.4
Practice active listening skills appropriate to the medium/media
DEMONSTRATE WRITTEN COMMUNICATION SKILLS REQUIRED BY THE MEDIA INDUSTRY
- 4.1
Use professional etiquette for web-, email-, and social-media-based communications
- 4.2
Conduct formal and informal research to collect information
- 4.3
Verify the accuracy of information
- 4.4
Verify the authority of sources
- 4.5
Identify the purpose, content, and audience for communications
- 4.6
Select the appropriate medium/media for distribution of communications
- 4.7
Format communications for the purpose, audience, and medium/media
- 4.8
Use editing skills when reviewing communications
- 4.9
Use proofing skills and check the spelling when reviewing communications
UTILIZE COMPUTER APPLICATIONS TO MANAGE MEDIA
- 5.1
Use appropriate electronic publishing software and output devices
- 5.2
Apply essential commands and knowledge of computer operating systems
- 5.3
Apply computer file management techniques
- 5.4
Use the Internet for file transfer
- 5.5
Select the format for digital delivery
- 5.6
Use and care for equipment and related accessories
- 5.7
Describe the functionality of the internet, intranet, and extranet in the media environment
- 5.8
Explain methods of protecting a computer against computer threats
APPLY KNOWLEDGE OF DATA CAPTURE AND MANIPULATION
- 6.1
Identify software that supports data capture for media devices (i.e., digital camera, video input device, graphics tablet, graphics expansion boards)
- 6.2
Select appropriate resolutions for data capture
- 6.3
Capture and transfer still image, audio, and moving image content
- 6.4
Archive and manage data for media applications
ENGAGE IN PRE-PRODUCTION/PLANNING PHASE OF PRODUCT CREATION IN GRAPHIC/WEB DESIGN
- 7.1
Determine the difference between art and design
- 7.2
Identify the basic principles of Graphic Design (balance, emphasis, movement, unity, contrast, and simplicity)
- 7.3
Identify the basic elements of Graphic Design (line, shape, pattern, space, size, form, and color)
- 7.4
Identify basic typography categories (serif, sans serif, script, display), their basic structure, and how and when to use them
- 7.5
Describe additive and subtractive colors, hue, tint, value, and shade
- 7.6
Describe the importance of color selection in connection with target audience, including the color wheel, color schemes, and the psychology of color
- 7.7
Differentiate between the color gamuts (RGB, CMYK, Spot Color, grayscale and hex color, and explain how they relate to the web and printing industries)
- 7.8
Demonstrate an understanding of the differences between vector and raster images
- 7.9
Use the creative process, including research, and brainstorming
- 7.10
Present a workflow outline for a project from start to finish
- 7.11
Work in a team to plan a larger project
- 7.12
Identify the target audience for a project
- 7.13
Differentiate the type, use, and care of digital cameras and accessories, including basic lighting equipment
- 7.14
Understand file size and ppi formats (i.e., BMP, TIFF, JPEG, RAW) and the selection of the appropriate camera format for a given situation and end usage requirements
- 7.15
Plan and prepare an outdoor and an indoor photo shoot according to a client's needs, including setting up the necessary equipment
- 7.16
Understand and compare the different common printing processes (offset, digital, web, screen printing, flexography, gravure and thermography, their market segments and the advantages/disadvantages of each)
- 7.17
Explore paper options for a job, including analyzing parent sizes, environmental concerns, grades and classes, and reading a paper swatch
- 7.18
Understand usability and design criteria for use on web and mobile devices, including navigation, sizing, and format
IMPLEMENT PLAN(S) FOR ACQUIRING OR CREATING A PRODUCT IN ACCORDANCE WITH PRODUCTION PHASE TASKS IN GRAPHIC/WEB DESIGN
- 8.1
Define the kinds of industry standard software and what they should be used for: photo manipulation, drawing, and page layout
- 8.2
Use the creative process, including developing multiple design ideas to determine the best solution for a product
- 8.3
Apply knowledge of design principles, elements, typography, and color relationships to projects
- 8.4
Produce single and multi-color projects
- 8.5
Create vector illustrations using layers, shape, line, and typography
- 8.6
Enhance and edit raster images using layers, transparencies, masking, selection tools, editing tools, color correction, filters, and special effects of industry standard photo manipulation software
- 8.7
Create single and multi-page products using industry standard layout software and/or online, according to specifications
- 8.8
Demonstrate type specifics, alignment, and appropriate use of margins, columns, grids bleeds, and styles
- 8.9
Execute an outdoor and an indoor photo shoot according to a client's needs, including setting up the necessary equipment
- 8.10
Work in a team to produce a larger project
- 8.11
Post content to an active website
PERFORM TASKS IN POST-PRODUCTION PHASE OF PRODUCT REFINEMENT IN GRAPHIC/WEB DESIGN
- 9.1
Use the creative process, including editing/revising a product to meet a client's needs
- 9.2
Compare color reproduction on the monitor and a printed substrate
- 9.3
Evaluate a product for target audience and end use
- 9.4
Work in a team to edit/revise a larger project
DELIVER/DISTRIBUTE PRODUCT(S) USING VARIOUS MEDIA IN ACCORDANCE WITH CONSUMER EXPECTATIONS IN GRAPHIC/WEB DESIGN
- 10.1
Use the creative process, including publishing a product
- 10.2
Understand various file formats and list the advantages/disadvantages of each
- 10.3
Define preflighting and its purpose
- 10.4
Package a file for printing
- 10.5
Explore binding and finishing options, to include imposition
- 10.6
Optimize and post a finished product to an active website
MONITOR QUALITY ASSURANCE OF PRODUCT CREATION CONCURRENT WITH ALL PHASES OF PRODUCTION IN GRAPHIC/WEB DESIGN
- 11.1
Critique a project throughout every phase of production for accuracy, end-usage, and audience
- 11.2
Review a project workflow after completion and determine areas of improvement
PRESENT PRODUCT(S) TO SELECTED AUDIENCE(S) USING MEDIA IN GRAPHIC/WEB DESIGN
- 12.1
Discuss the importance of "dress for success"
- 12.2
Demonstrate proper etiquette for introductions
- 12.3
Identify and discuss different kinds of portfolios, and the organization of elements included
- 12.4
Utilize presentation skills to present a solution to a project, demonstrating an understanding of the relationship between content, color, typography, images, and layout
Frequently asked questions
- What grade levels do these standards cover?
- Grade 9, Grade 10, Grade 11, Grade 12, and VOCATIONALTRAINING
- Where can I read the official document?
- Arizona Dept of Education - Career and Technical Education
Keep exploring
Keep exploring CTE standards
Sibling grade bands, other subjects in this jurisdiction, and the same subject across other states.
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