Grade 7
Other Alabama Digital Literacy and Computer Science sets
Other Alabama Digital Literacy and Computer Science sets
Computational Thinker
Abstraction
- 1
Create a function to simplify a task. Example: Getting a writing utensil, getting paper, jotting notes can collectively be named “note taking”.7.1
- 1
Algorithms
- 2
Create complex pseudocode using conditionals and Boolean statements. Example: Automated vacuum pseudocode – drive forward until the unit encounters an obstacle; reverse 2”; rotate 30 degrees to the left, repeat.7.2
- 3
Create algorithms that demonstrate sequencing, selection or iteration. Examples: Debit card transactions are approved until the account balance is insufficient to fund the transaction = iteration, do until.7.3
- 4
Design a complex algorithm that contains sequencing, selection or iteration. Examples: Lunch line algorithm that contains parameters for bringing your lunch and multiple options available in the lunch line.7.4
- 2
Programming and Development
- 5
Solve a complex problem using computational thinking. 7.5
- 6
Create and organize algorithms in order to automate a process efficiently. Example: Set of recipes (algorithms) for preparing a complete meal.7.6
- 7
Create a program that updates the value of a variable in the program. Examples: Update the value of score when a coin is collected (in a flowchart, pseudocode or program). 7.7
- 8
Formulate a narrative for each step of a process and its intended result, given pseudocode or code.7.8
- 5
Citizen of a Digital Culture
Safety, Privacy, and Security
- 9
Identify common methods of securing data. Examples: Permissions, encryption, vault, locked closet.7.9
- 9
Legal and Ethical Behavior
- 10
Explain social engineering, including countermeasures, and its impact on a digital society. Examples: Phishing, hoaxes, impersonation, baiting, spoofing.7.10
- 11
Demonstrate positive, safe, legal, and ethical habits when creating and sharing digital content and identify the consequences of failing to act responsibly. 7.11
- 10
Digital Identity
- 12
Discuss the impact of data permanence on digital identity including best practices to protect personal digital footprint. 7.12
- 12
Impact of Computing
- 13
Compare and contrast information available locally and globally. Example: Review an article published in the United States and compare to an article on the same subject published in China. 7.13
- 14
Discuss current events related to emerging technologies in computing and the effects such events have on individuals and the global society. 7.14
- 15
Discuss unique perspectives and needs of a global culture when developing computational artifacts, including options for accessibility for all users. Example: Would students create a webpage aimed at reaching a village of users that have no access to the Internet?7.15
- 13
Global Collaborator
Creative Communications
- 16
Construct content designed for specific audiences through an appropriate medium. Examples: Design a multi-media children’s e-book with an appropriate readability level. 7.16
- 17
Publish content to be available for external feedback. 7.17
- 16
Digital Tools
- 18
Type 35 words per minute with 95% accuracy using appropriate keyboarding techniques.7.18
- 18
Social Interactions
- 19
Discuss the benefits and limitations of censorship.7.19
- 20
Evaluate the validity and accuracy of a data set. 7.20
- 19
Computing Analyst
Data
- 21
Compare common transfer protocols. Examples: FTP, HTTP7.21
- 22
Compare data storage structures. Examples: Stack, array, queue, table, database.7.22
- 21
Systems
- 23
Demonstrate the use of a variety of digital devices individually and collaboratively to collect, analyze, and present information for content-related problems. 7.23
- 24
Diagram a network given a specific setup or need. Examples: Home network, public network, business network.7.24
- 25
List common methods of system cybersecurity. Examples: Various password requirements, two factor authentication, biometric, geolocation.7.25
- 23
Modeling and Simulation
- 26
Categorize models based on the most appropriate representation of various systems. 7.26
- 27
Identify data needed to create a model or simulation of a given event Examples: When creating a random name generator, the program needs access to a list of possible names. 7.27
- 26
Innovative Designer
Human/Computer Partnerships
- 28
Classify types of assistive technologies. Examples: Hardware, software, stylus, sticky keys.7.28
- 29
Compare and contrast human intelligence and artificial intelligence. 7.29
- 28
Design Thinking
- 30
Apply the problem-solving process to solve real-world problems.7.30
- 30
Frequently asked questions
- What grade levels do these standards cover?
- Grade 7
- Where can I read the official document?
- Alabama Course of Study DIGITAL LITERACY AND COMPUTER SCIEN
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