Grade 3
Other Alabama Digital Literacy and Computer Science sets
Other Alabama Digital Literacy and Computer Science sets
Computational Thinker
Abstraction
- 1
Use numbers or letters to represent information in another form. Examples: Secret codes/encryption, Roman numerals, or abbreviations. 3.1
- 2
Analyze a given list of sub-problems while addressing a larger problem. Example: Problem - making a peanut butter sandwich; sub-problem - opening jar, finding a knife, getting the bread. Problem - design and share a brochure; sub-problem - selecting font, choosing layout.3.2
- 1
Algorithms
- 3
Explain that different solutions exist for the same problem or sub-problem. Example: Multiple paths exist to get home from school; one may be a shorter distance while one may encounter less traffic.3.3
- 4
Examine logical reasoning to predict outcomes of an algorithm. 3.4
- 5
Create an algorithm to solve a problem as a collaborative team. Examples: Move a character/robot/person through a maze. List steps to build a sandwich.3.5
- 6
Describe the function of a flowchart.3.6
- 3
Programming and Development
- 7
Test and debug a given program in a block-based visual programming environment using arithmetic operators, conditionals, and repetition in programs, in collaboration with others. Examples: Sequencing cards for unplugged activities, online coding practice. 3.7
- 7
Citizen of a Digital Culture
Safety, Privacy, and Security
- 8
Describe how to use proper ergonomics when using devices. Examples: Body position, lighting, positioning of equipment, taking breaks. 3.8
- 9
Identify the proper use and operation of security technologies. Examples: Passwords, virus protection software, spam filters, pop-up blockers. 3.9
- 10
Describe ways web advertising collects personal information. Examples: Search ads, b3.10
- 8
Impact of Computing
- 11
Identify resources in the community that offer technology access. Examples: Libraries, community centers, restaurants, education programs, schools, or hardware/software donation programs.3.11
- 12
Identify and discuss ways that access to technology helps empower individuals and groups. Examples: Gives access to information; provides the ability to communicate with others around the world; enables people to buy and sell things. 3.12
- 11
Global Collaborator
Communication
- 13
Communicate key ideas and details collaboratively in a way that informs, persuades, and/or entertains, using digital tools. Example: Create a digital presentation to persuade school administrators to allow additional time for lunch.3.13
- 13
Digital Tools
- 14
Type 15 words per minute with 95% accuracy using appropriate keyboarding techniques. 3.14
- 15
Describe local, networked, and online or cloud environments. 3.15
- 14
Collaborative Research
- 16
Conduct basic keyword searches to produce valid, appropriate results, and evaluate results for accuracy, relevance, and appropriateness. Examples: Use search techniques, check for credibility and validity. 3.16
- 16
Computing Analyst
Data
- 17
Describe examples of data sets or databases from everyday life. Examples: Library catalogs, school records, telephone directories, or contact lists. 3.17
- 17
Systems
- 18
Identify a broad range of digital devices, the services they provide, and appropriate uses for them. Examples: Computers, smartphones, tablets, robots, e-textiles, driving directions apps that access remote map services, digital personal assistants that access remote information services.3.18
- 19
Describe the differences between hardware and software. 3.19
- 18
Innovative Designer
Human/Computer Partnerships
- 20
Compare and contrast human and computer performance on similar tasks to understand which is better suited to the task. Examples: Sorting alphabetically, finding a path across a cluttered room.3.20
- 21
Explain advantages and limitations of technology. Example: A spell-checker can check thousands of words faster than a human could look them up; however, a spell-checker might not know whether underserved is correct or if the author’s intent was to type undeserved.3.21
- 20
Design Thinking
- 22
Discuss the design process and use digital tools to illustrate potential solutions. 3.22
- 23
Implement the design process to solve a simple problem. Examples: Uneven table leg, noise in the cafeteria, tallying the collection of food drive donations.3.23
- 22
Frequently asked questions
- What grade levels do these standards cover?
- Grade 3
- Where can I read the official document?
- Alabama Course of Study DIGITAL LITERACY AND COMPUTER SCIE
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