Multimedia
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Other Missouri Business, Marketing, & Information Technology sets
- Accounting 1
- Accounting II
- Advertising
- Banking and Finance
- Business Communication
- Business Communication 2
- Business Economics
- Business Management
- Business Technology
- Computer Applications
- Computer Programming
- Computer Science I
- Computer Science II
- Cybersecurity
- Desktop Publishing
- Digital Marketing
- Entrepreneurship
- Hospitality Management
- Introduction to Business
- Leadership in the Workplace
- Personal Finance (2017-)
- Retailing
- Sports and Entertainment Marketing
- Travel and Tourism
- Web Design
- Advanced Marketing (Marketing II)
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- Fashion Merchandising
- Fundamentals of Marketing (Marketing I)
Foundational Concepts1
- 1
Develop vocabulary related to multimedia 1.1
- 2
Investigate the key principles in internet safety, security, and privacy 1.2
- 3
Utilize hardware and software to manipulate various types of media (e.g., cameras, microphones, tablets, phones) 1.3
- 4
Demonstrate organizational skills to plan multimedia products (e.g., storyboarding, outlining, scripting, task delegation) 1.4
- 5
Apply design principles used in multimedia productions 1.5
- 6
Create text using typography principles 1.6
- 7
Evaluate and determine hardware and software required for multimedia use1.7
Foundations of Communication2
- 1
Demonstrate ability to listen/read and follow directions 2.1
- 2
Demonstrate proofreading and spell check of written media 2.2
- 3
Demonstrate appropriate use of grammar within multimedia projects 2.3
- 4
Demonstrate ability to format written communications to include numbers and punctuation 2.4
- 5
Demonstrate ability to research and analyze information from various sources (i.e. written, digital) for use in written or oral presentation 2.5
Media Files3
- 1
Identify types of files used in multimedia applications (e.g., .gif, .jpg, .ai, .psd, .png, .avi, .wmv) 3.1
- 2
Develop electronic file management systems (project folders, file naming, etc.) 3.2
- 3
Upload and Download files from various sources (e.g., audio, images, video, animation) 3.3
- 4
Convert files to various formats (e.g., .flv to .avi, .mov to .wmv, .psd to .jpg) 3.4
- 5
Utilize file storage devices 3.5
- 6
Manage electronic file storage/transfer (online, network, Bluetooth, etc.) 3.6
Electronic Presentations4
- 1
Utilyze a variety of presentation software (e.g., Prezi, PowerPoint , Apple Keynote, NXPowerlite, ect.) 4.1
- 2
Identify components of effective electronic presentations 4.2
- 3
Design linear and non-linear presentations (e.g., interactive game) 4.3
- 4
Import files into a presentation (e.g., text, images, audio, video) 4.4
- 5
Apply advanced editing techniques (e.g., build, effects, timing, animation, transitions) 4.5
- 6
Export presentation to various formats (e.g., .ppt, .jpg, .html) 4.6
- 7
Deliver a presentation using professional standards and techniques 4.7
Managing Images5
- 1
Acquire and import images from a variety of sources (e.g., scanners, online, cameras, phones) 5.1
- 2
Apply appropriate resolution settings for intended use of image 5.2
- 3
Apply appropriate image mode for intended application (e.g., convert RGB, CMYK, grayscale) 5.3
- 4
Compose images using layers and selections 5.4
- 5
Edit images (e.g., color, filter, tint, contrast, brightness) 5.5
- 6
Manipulate images (e.g., mask, resize, crop, scale, group/ungroup, zoom, pan) 5.6
- 7
Create original artwork using illustrative software 5.7
Audio6
- 1
Compare and contrast audio formats common size and quality (e.g., .mp3, mp4, .wav, .midi) 6.1
- 2
Import and pull audio from a variety of sources (e.g., video, Internet, phone) 6.2
- 3
Create original audio (e.g., voice, instrument) 6.3
- 4
Edit audio (e.g., layering, trimming, level adjustments) 6.4
- 5
Apply effects to audio (e.g., noise reduction, amplify, echo) 6.5
- 6
Export audio files based on delivery method6.6
Video 7
- 1
Develop pre-production documents (e.g., storyboard, shot list) 7.1
- 2
Apply basic filming techniques (e.g., camera angles, camera movement, lighting, sound) 7.2
- 3
Access, capture, and import a variety of file sources (e.g. audio, video, graphics) 7.3
- 4
Arrange video clips, audio clips, titles and still images on timeline 7.4
- 5
Manipulate clips (e.g., link/unlink, adjust transparency, set properties, trim, adjust speed/duration) 7.5
- 6
Apply special effects, transitions, key frame/motion settings, animations, filters, and text 7.6
- 7
Synchronize audio with video 7.7
- 8
Apply advanced editing techniques (e.g., split screen format, chromakey) 7.8
- 9
Evaluate sources for playing completed video (e.g., hardware, software, web applications) 7.9
- 10
Apply codec (compression) appropriate for the media delivery 7.10
- 11
Export video for a variety of media outlets (e.g., broadcast, web) 7.11
Animation8
- 1
Create frame-by-frame animations 8.1
- 2
Create reusable symbols (e.g., button, movie, graphic) 8.2
- 3
Apply motion and shape tweens 8.3
- 4
Modify bitmaps (trace bitmap, convert to symbol) 8.4
- 5
Use layers and object modification techniques (e.g., transform, alpha transparency, filters) 8.5
- 6
Add interactivity to animations with buttons, menus, and scripting 8.6
- 7
Explore advanced animation techniques 8.7
Emerging Technologies9
- 1
Utilize and create collaborative electronic tools (e.g., wikis, blogs, forums) 9.1
- 2
Utilize web-based technologies to publish media (e.g., screencasts, podcasts, vodcasts, iTunes, ect.) 9.2
- 3.
Utilize 3D animation techniques9.3
- 4
Create games using various programs9.4
Workplace Readiness Skills10
- 1
Compare copyright and patent laws for multimedia between educational and workplace settings (e.g., video, text, sound, pictures) 10.1
- 2
Demonstrate ethical behavior when designing multimedia applications 10.2
- 3
Identify career/self-employment opportunities in multimedia production 10.3
- 4
Exhibit leadership skills through a student organization (e.g., FBLA, DECA) 10.4
- 5
Interact with industry professionals (e.g., guest speakers, field trips, job shadowing) 10.5
- 6
Use help tools (e.g., technical manual, on-line help, technical support) 10.6
- 7
Demonstrate mastery through work samples (e.g., portfolios, online portfolios, ect.)10.7
- 8
Demonstrate ability to function as a team member 10.8
Frequently asked questions
- What grade levels do these standards cover?
- Grade 9, Grade 10, Grade 11, and Grade 12
- Where can I read the official document?
- 2022Multimedia
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