Desktop Publishing
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Foundational Concepts1
- 1
Define terms related to graphic arts/desktop publishing 1.1
- 2
Identify and apply tools and palettes 1.2
- 3
Demonstrate sensitivity to bias (e.g., culture, gender, age) 1.3
- 4
Manage electronic files (e.g., storage, naming files, retrieval) 1.4
- 5
Identify careers/self-employment opportunities in graphic arts/desktop publishing1.5
- 6
Plan a preliminary layout for a publication using manual or digital tools 1.6
- 7
Develop a work schedule to meet deadlines 1.7
- 8
Prepare a budget for a graphic arts/desktop publishing project 1.8
Design Concepts2
- 1
Plan the proper use of white space. 2.1
- 2
Apply the proper use of color. 2.2
- 3
Create an effective focal point (e.g., primary, secondary). 2.3
- 4
Create appropriate headlines. 2.4
- 5
Position captions. 2.5
- 6
Apply design principles and elements (e.g., movement, balance, symmetry). 2.6
- 7
Apply layering techniques in publications. 2.7
- 8
Match the design to the appropriate audience. 2.8
Typography Concepts3
- 1
Create a text frame 3.1
- 2
Compose text (e.g., headings, captions, body text) 3.2
- 3
Import text files and other word processing documents into publications 3.3
- 4
Access fonts (e.g., download, unzip, install) 3.4
- 5
Apply font size guidelines 3.5
- 6
Measure type (e.g., pixels, inches, points, ect.)3.6
- 7
Adjust typography attributes (e.g., bold, italic, underline, reverse) 3.7
- 8
Apply character and word spacing (e.g., kerning, tracking and leading) 3.8
- 9
Explain the usage of font types (e.g., serif, sans serif, decorative) 3.9
- 10
Manipulate text features and formats (e.g., wordwrap, hyphenations, drop cap, color, gradient, text path) 3.10
- 11
Apply tabs and indents in text frames 3.11
- 12
Apply widow and orphan protection 3.12
Managing Images4
- 1
Use a camera to acquire appropriate resolution images (e.g., portrait, landscape, moving objects) 4.1
- 2
Use a scanner to digitize images with appropriate resolution for intended use 4.2
- 3
Import files and images from various sources (e.g., software-specific library, Internet, ect.) 4.3
- 4
Edit images (color, filter, tints, contrast, watermark, brightness) 4.4
- 5
Apply image modes (e.g., convert RGB, CMYK, grayscale) 4.5
- 6
Manipulate images (e.g., mask, resize, crop, scale, rotate, group/ungroup) 4.6
- 7
Create original drawings in illustration software 4.7
- 8
Determine appropriate image file formats (e.g., bmp, tiff, jpeg, gif, pict, eps) 4.8
- 9
Apply appropriate resolution settings for intended use of an image 4.9
- 10
Select color scheme 4.10
- 11
Select appropriate ink colors (e.g., Pantone, PMS) 4.11
Publication Layout5
- 1
Set appropriate page layout options (margins, columns, double-sided, facing pages, page numbering) 5.1
- 2
Create master pages 5.2
- 3
Create templates (e.g. labels, business cards, brochures, programs) 5.3
- 4
Modify templates (e.g. labels, business cards, brochures, programs) 5.4
- 5
Use editing tools (e.g., copy, cut, paste) 5.5
The Printing Process6
- 1
Describe the purpose and process of color separation. 6.1
- 2
Use print preview or WYSIWYG layout before printing. 6.2
- 3
Select an appropriate printer and printer attributes (e.g., duplexing, tray size, paper size). 6.3
- 4
Perform color separation. 6.4
- 5
Convert desktop publication to format for exporting/Web posting (e.g., PDF, HTML). 6.5
Portfolio7
- 1
Create a resume highlighting graphic arts/desktop publishing and related skills. 7.1
- 2
Select sample projects to show graphic arts/desktop publishing concepts mastered. 7.2
- 3
Explain the reasons for selecting the sample projects in the portfolio. 7.3
- 4
Arrange a selection of sample projects into a professional print or digital format. 7.4
Foundations of Communication8
- 1
Demonstrate ability to listen/read and follow directions. 8.1
- 2
Demonstrate proofreading and editing skills. 8.2
- 3
Demonstrate appropriate use of grammar 8.3
- 4
Demonstrate ability to format written communications to include numbers, and punctuation. 8.4
- 5
Demonstrate ability to research and analyze information from various sources (i.e. written, digital) for use in written or oral presentation. 8.5
Workplace Readiness Skills9
- 1
Compare copyright and patent laws between educational and workplace settings (e.g., video, text, sound, pictures) 9.1
- 2
Demonstrate ethical behavior when designing publications 9.2
- 3
Identify career/self-employment opportunities in graphic arts & desktop publishing fields 9.3
- 4
Exhibit leadership skills through a student organization (e.g., FBLA, DECA) 9.4
- 5
Interact with industry professionals (e.g., guest speakers, field trips, job shadowing) 9.5
- 6
Use help tools (e.g., technical manual, on-line help, technical support) 9.6
- 7
Demonstrate ability to function as a team member 9.7
Frequently asked questions
- What grade levels do these standards cover?
- Grade 9, Grade 10, Grade 11, and Grade 12
- Where can I read the official document?
- 2022Desktop Publishing
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