Computer Science I
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Computing Systems
Devices
- 1
Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects.9-10.CS.D.01
- 1
Hardware & Software
- 2
Explain the abstraction and interactions between application software, system software and hardware.9-10.CS.HS.01
- 2
Troubleshooting
- 3
Develop, communicate and apply systematic troubleshooting strategies for correction of errors in computing systems.9-10.CS.T.01
- 3
Networks and the Internet
Network Communication & Organization
- 1
Evaluate the scalability and reliability of networks by identifying and illustrating the basic components of computer networks (e.g., routers, switches, servers) and network protocols (e.g., IP, DNS).9-10.NI.NCO.01
- 2
Describe the issues that impact network functionality (e.g., bandwidth, load, delay, topology).9-10.NI.NCO.02
- 1
Cybersecurity
- 3
Compare physical and cybersecurity measures by evaluating trade-offs between the usability and security of a computing system.9-10.NI.C.01
- 4
Illustrate how sensitive data can be affected by attacks.9-10.NI.C.02
- 5
Recommend security measures to address various scenarios based on information security principles.9-10.NI.C.03
- 6
Explain trade-offs when selecting and implementing cybersecurity recommendations from multiple perspectives such as the user, enterprise and government.9-10.NI.C.04
- 3
Data Analysis
Storage
- 1
Translate and compare different bit representations of data types, such as characters, numbers and images.9-10.DA.S.01
- 2
Evaluate the trade-offs in how data is organized and stored digitally.9-10.DA.S.02
- 1
Collection, Visualization & Transformation
- 3
Create data visualizations to help others better understand real-world phenomena.9-10.DA.CVT.01
- 4
Explain the insights and knowledge gained from digitally processed data by using appropriate visualizations, notions and precise language.9-10.DA.CVT.02
- 5
Evaluate and refine computational artifacts to make them more usable and accessible.9-10.DA.CVT.03
- 3
Inference & Models
- 6
Show the relationships between collected data elements using computational models.9-10.DA.IM.01
- 7
Refine computational models to better represent the relationships among different elements of data collected from a phenomenon or process.9-10.DA.IM.02
- 6
Algorithms & Programming
Algorithms & Programming
- 1
Create a prototype that uses algorithms (e.g., searching, sorting, finding shortest distance) to provide a possible solution for a real-world problem.9-10.AP.A.01
- 1
Variables
- 2
Create problem solutions that utilize primitive variables (e.g., strings, ints, Booleans, doubles).9-10.AP.V.01
- 3
Demonstrate the use of advanced variables (e.g., lists, arrays, objects) to simplify solutions, generalizing computational problems instead of repeatedly using primitive variables.9-10.AP.V.02
- 2
Control
- 4
Apply the concepts of specific control structures (e.g., sequence, conditionals, repetition, procedures) considering program efficiencies such as readability, performance and memory usage.9-10.AP.C.01
- 5
Break down a solution into procedures using systematic analysis and design utilizing functional abstraction.9-10.AP.M.01
- 4
Program Development
- 6
Create computational artifacts (file, graphic, video, audio) by systematically organizing, manipulating and/or processing data.9-10.AP.M.02
- 7
Using visual aids and documentation, illustrate the design elements and data flow (e.g., flowcharts, pseudocode) of the development of a program.9-10.AP.PD.01
- 8
Create a program by analyzing a problem and/or process, developing and documenting a solution, testing outcomes, debugging errors and adapting the program for a variety of users.9-10.AP.PD.02
- 9
While collaborating in a team, develop, test and refine programs that solve practical problems or allow self-expression.9-10.AP.PD.03
- 10
Evaluate and refine computational artifacts to make them more user-friendly, efficient and/or accessible.9-10.AP.PD.04
- 6
Impacts of Computing
Culture
- 1
Evaluate the ways computing impacts personal, ethical, social, economic and cultural practices.9-10.IC.C.01
- 2
Test and refine computational artifacts to reduce bias and equity deficits.9-10.IC.C.02
- 3
Demonstrate how a given algorithm applies to problems across disciplines.9-10.IC.C.03
- 1
Social Interactions
- 4
Demonstrate through collaboration on a project how computing increases connectivity among people of various cultures.9-10.IC.SI.01
- 5
Explain how the degrees of communication afforded by computing have impacted the nature and content of career fields.9-10.IC.SI.02
- 4
Safety, Laws & Ethics
- 6
Explain the beneficial and harmful effects that intellectual property laws can have on innovation.9-10.IC.SLE.01
- 7
Explain the privacy concerns related to the collection and analysis of information about individuals that may not be evident to users.9-10.IC.SLE.02
- 8
Evaluate the social and economic consequences of how law and ethics interact with digital aspects of privacy, data, property, information and identity.9-10.IC.SLE.03
- 9
Define and classify a variety of software licensing schemes (e.g., open source, freeware, commercial) and discuss the advantages and disadvantages of each scheme in software development.9-10.IC.SLE.04
- 10
Identify and explain the potential impacts and implications of emerging technologies on larger social economic and political structures with evidence from credible sources.9-10.IC.SLE.05
- 6
Career Exploration*
- 6
Career Exploration*
Explore how career interests align with Computer Science careers.
- 1
Explore how career interests align with Computer Science careers.
Research future trends in computer science.
- 2
Research future trends in computer science.
Describe how transferable skills relate to a future career.
- 3
Describe how transferable skills relate to a future career.
Develop a career portfolio (i.e, FBLA electronic career portfolio).
- 4
Develop a career portfolio (i.e, FBLA electronic career portfolio).
Exhibit leadership skills through a student organization (e.g FBLA, PBL, ACM).
- 5
Exhibit leadership skills through a student organization (e.g FBLA, PBL, ACM).
Frequently asked questions
- What grade levels do these standards cover?
- Grade 9, Grade 10, Grade 11, and Grade 12
- Where can I read the official document?
- Computer Science I
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