Grade 3
Other Arizona Computer Science sets
Other Arizona Computer Science sets
Concept: Computing Systems (CS) 3.CS
- D.
Subconcept: Devices (D)3.CS.D
- 1
Identify how internal and external parts of computing devices function to form a system within a single device and hardware that connects to the device to extend capability.3.CS.D.1
- 1
- HS.
Subconcept: Hardware and Software (HS)3.CS.HS
- 1
Recognize that hardware (devices) and software (programs/apps) communicate in a special language that the computing system can understand.3.CS.HS.1
- 2
Recognize that hardware (devices) can only accomplish the specific tasks the software (programs/apps) is designed to accomplish.3.CS.HS.2
- 1
- T.
Subconcept: Troubleshooting (T)3.CS.T
- 1
Identify and use common troubleshooting strategies to solve simple hardware and software problems.3.CS.T.1
- 1
Concept: Networks and the Internet (NI) 3.NI
- C.
Subconcept: Cybersecurity (C)3.NI.C
- 1
Identify real-world cybersecurity problems and how personal information can be protected.3.NI.C.1
- 1
- NCO.
Subconcept: Network, Communication, and Organization (NCO)3.NI.NCO
- 1
Model how information flows in a physical or wireless path to travel to be sent and received is sent and received through a physical or wireless path.3.NI.NCO.1
- 1
Concept: Data and Analysis (DA)3.DA
- CVT.
Subconcept: Collection, Visualization and Transformation (CVT)3.DA.CVT
- 1
Select tools from a specified list to collect, organize, and present data visually to highlight relationships and support a claim.3.DA.CVT.1
- 1
- S.
Subconcept: Storage (S)3.DA.S
- 1
Recognize different file extensions.3.DA.S.1
- 1
- IM.
Subconcept: Inference and Models (IM) 3.DA.IM
- 1
Use a computational tool to draw conclusions, make predictions, and answer questions utilizing a specified data set.3.DA.IM.1
- 1
Concept: Algorithms and Programming (AP)3.AP
- A.
Subconcept: Algorithms (A)3.AP.A
- 1
Recognize and compare multiple algorithms for the same task and determine which are effective.3.AP.A.1
- 1
- V.
Subconcept: Variables (V)3.AP.V
- 1
Create programs that use variables to store and modify data.3.AP.V.1
- 1
- C.
Subconcept: Control (C)3.AP.C
- 1
Create programs that include sequences, events, loops, and/or conditionals.3.AP.C.1
- 1
- M.
Subconcept: Modularity (M)3.AP.M
- 1
Decompose problems into smaller, manageable subproblems to facilitate the program development process. 3.AP.M.1
- 1
- PD.
Subconcept: Program Development (PD) 3.AP.PD
- 1
With teacher guidance, use an iterative process to plan the development of a program by including others' perspectives and considering user preferences.3.AP.PD.1
- 2
Observe intellectual property rights and give appropriate attribution when creating or remixing programs. 3.AP.PD.2
- 3
Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.3.AP.PD.3
- 4
With teacher guidance, students take on varying roles, when collaborating with peers during the design, implementation, and review stages of program development.3.AP.PD.4
- 5
Describe choices made during program (procedure) development using code comments, presentations, and/or demonstrations.3.AP.PD.5
- 1
Concept: Impacts of Computing (IC)3.IC
- C.
Subconcept: Culture (C)3.IC.C
- 1
Identify computing technologies that have changed the world.3.IC.C.1
- 2
With teacher guidance, brainstorm ways to improve the accessibility and usability of technology products for the diverse needs and wants of users.3.IC.C.2
- 1
- SI.
Subconcept: Social Interactions (SI)3.IC.SI
- 1
Seek opportunities for local collaboration to facilitate communication and innovation. 3.IC.SI.1
- 1
- SLE.
Subconcept: Safety, Law, and Ethics (SLE)3.IC.SLE
- 1
Use material that is publicly available and/or permissible to use. 3.IC.SLE.1
- 1
Frequently asked questions
- What grade levels do these standards cover?
- Grade 3
- Where can I read the official document?
- Arizona Computer Science Standards Adopted October 2018
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