Concept: Computing Systems (CS)1.CS

  • D.

    Subconcept: Devices (D)1.CS.D

    1. 1

      With teacher guidance, select and operate appropriate devices and software to perform a task.1.CS.D.1

  • HS.

    Subconcept: Hardware and Software (HS)1.CS.HS

    1. 1

      Use appropriate terminology in identifying and describing the function of common physical components of computing systems.1.CS.HS.1

  • T.

    Subconcept: Troubleshooting (T)1.CS.T

    1. 1

      Identify basic hardware and software problems using accurate terminology.1.CS.T.1

    2. 2

      With teacher guidance, begin to use basic troubleshooting strategies.1.CS.T.2

Concept: Networks and the Internet (NI) 1.NI

  • C.

    Subconcept: Cybersecurity (C) 1.NI.C

    1. 1

      Explain what passwords are and why we use them to protect personal information (e.g., name, location, phone number, home address) and keep it private.1.NI.C.1

  • NCO.

    Subconcept: Network, Communication, and Organization (NCO)1.NI.NCO

    1. 1

      With teacher guidance, students discuss how computer networks can be used to connect people to other people, places, information, and ideas. 1.NI.NCO.1

Concept: Data and Analysis (DA)1.DA

  • CVT.

    Subconcept: Collection, Visualization and Transformation (CVT)1.DA.CVT

    1. 1

      With teacher guidance, collect and transform data using digital devices; Display data for communication in various visual formats. 1.DA.CVT.1

  • S.

    Subconcept: Storage (S) 1.DA.S

    1. 1

      Explain that a variety of data (e.g., music, video, images, and text) can be stored in and retrieved from a computing device.1.DA.S.1

  • IM.

    Subconcept: Inference and Models (IM)1.DA.IM

    1. 1

      Identify patterns in data to make inferences or predictions.1.DA.IM.1

Concept: Algorithms and Programming (AP)1.AP

  • A.

    Subconcept: Algorithms (A)1.AP.A

    1. 1

      Model daily processes by following algorithms (sets of step-by-step instructions) to complete tasks.1.AP.A.1

  • V.

    Subconcept: Variables (V)1.AP.V

    1. 1

      Model the way programs store and manipulate data by using numbers or other symbols to represent information.1.AP.V.1

  • C.

    Subconcept: Control (C)1.AP.C

    1. 1

      Identify programs with sequences and simple loops, to express ideas or address a problem.1.AP.C.1

  • M.

    Subconcept: Modularity (M)1.AP.M

    1. 1

      Solve a problem by breaking it down into smaller parts. 1.AP.M.1

  • PD.

    Subconcept: Program Development (PD)1.AP.PD

    1. 1

      With teacher assistance identify plans that describe a program’s sequence of events, goals, and expected outcomes.1.AP.PD.1

    2. 2

      With teacher assistance, give attribution (credit) when using the ideas and creations of others while developing programs.1.AP.PD.2

    3. 3

      With teacher assistance, debug (identify and fix) errors in an algorithm or program that includes sequences and simple loops.1.AP.PD.3

    4. 4

      Using correct terminology, describe steps taken and choices made during program development.1.AP.PD.4

Concept: Impacts of Computing (IC) 1.IC

  • C.

    Subconcept: Culture (C)1.IC.C

    1. 1

      Discuss how people live and work before and after the implementation or adoption of new computing technology.1.IC.C.1

  • SI.

    Subconcept: Social Interactions (SI)1.IC.SI

    1. 1

      Work respectfully and responsibly with others online.1.IC.SI.1

  • SLE.

    Subconcept: Safety, Law, and Ethics (SLE)1.IC.SLE

    1. 1

      Keep login information private, and log off devices appropriately.1.IC.SLE.1

Frequently asked questions

What grade levels do these standards cover?
Grade 1