Graphic Design

COMPUTER LITERACY: CPTLIT

  • A

    Demonstrate knowledge of computer technology (e.g. RAM, terabyte, types of storage)CPTLIT 1.A

  • B

    How to identify and operate peripherals and other network devices (e.g. input. input and output)CPTLIT 1.B

  • C

    How demonstrate appropriate knowledge, security, and use of software (e.g. Adobe Illustrator, InDesign)CPTLIT 1.C

  • D

    How to apply basic troubleshooting and maintenance skills  (e.g. using a surge protector, troubleshooting printers)CPTLIT 1.D

  • E

    How to demonstrate file management and storage skills?CPTLIT 1.E

  • F

    How to describe procedures involved with importing and exporting?CPTLIT 1.F

  • G

    How to identify legal restrictions (e.g., copyright laws)CPTLIT 1.G

TYPOGRAPHY TYPGPY

  • A

    How to demonstrate knowledge of typographic terminology (e.g., reverse, font family)TYPGPY 2.A

  • B

    How to identify the anatomy and classification of type e.g. ascenders, descenders, small capsTYPGPY 2.B

  • C

    How to calculate type measurements (e.g. point size, leading)TYPGPY 2.C

  • D

    How to identify and use proofreaders makes (e.g. paragraph, indent, delete, spelling)TYPGPY 2.D

  • E

    How to diagnose and solve typography problems (e.g. tracking, kerning, readability, legibility)TYPGPY 2.E

  • F

    How to manipulate type through characte and paragraph formatting (e.g. leading, kerning)TYPGPY 2.F

  • G

    How to choose and apply appropriate typeface (e.g. invitations, books)TYPGPY 2.G

DIGITAL LITERACY and APPLICATIONDIGLTY

  • A

     How to demonstrate knowledge of basic design terminology (e.g., bleed, live area, trim, orientation)DIGLTY 3.A

  • B

    How to exhibit knowledge of design elements and principles (e.g. designing an event poster)DIGLTY 3.B

  • C

    How to apply skills of database management and variable data printing? (e.g. mail merge, Excel files)DIGLTY 3.C

  • D

    How to demonstrate techniques of 2-D design (e.g. filters and effects)DIGLTY 3.D

  • E

    How to demonstrate techniques of 3-D design (e.g. length, width and depth)DIGLTY 3.E

  • F

    How to produce a project to client specifications (e.g. design brief, advertising)DIGLTY 3.F

  • G

    How to describe characteristic of design for different media (e.g. logos, magazines, website designs)DIGLTY 3.G

  • H

    How to choose appropriate ideas through the visual stages of layout (e.g. thumbnail, rough and comprehensives)DIGLTY 3.H

  • I

     How to demonstrate understanding of related math (e.g. proportion, percentages, basic measurements, pixel ratio, etc.)DIGLTY 3.I

  • J

    How to demonstrate ability to solve design problems (e.g. balance, proximity, positive/negative space, hierarchy, etc.)DIGLY 3.J

COLOR THEORY and APPLICATIONCLRTHY

  • A

    How to identify color theory terminology (e.g. complementary colors, color separation)CLRTHY 4.A

  • B

    How to demonstrate the use of color to create impact or effect (e.g. impression of warmth)CLRTHY 4.B

  • C

    How to mix colors to obtain shades, tints, or neutrals (e.g. tertiary, primary)CLRTHY 4.C

  • D

    How to choose and apply appropriate color scheme (e.g. monochromatic, color harmony)CLRTHY 4.D

  • E

    How to identify the correct use of RGB and CMYK colors? (e.g. RGB is primarily for screen/video projects)CLRTHY 4.E

  • F

    How to identify and utilize Panton Matching System (e.g. PMS #357 Marshall green)CLRTHY 4.F

DIGITAL DRAWING and ILLUSTRATIONDIGDRW

  • A

    How to identify drawing and digital illustration terminology (e.g. vector, Raster, etc,)DIGDRW 5.A

  • B

    How to identify basic tools and materials (e.g., computer software, pencils, paperDIGDRW 5.B

  • C

    How to render drawings to reflect various perspectives (e.g., atmospheric, three point)DIGDRW 5.C

  • D

     How to utilize different drawing techniques (e.g., line art, continuous tone, stipple, watercolor)DIGDRW 5.D

  • E

    How to modify illustrations (e.g., size, color, stroke)DIGDRW 5.E

  • F

     How identify ways to import, export and save images (e.g., scanning, digitizing)DIGDRW 5.F

PHOTOGRAPHYPHTGH

  •  A

    How to identify photography terminology (e.g. film photography, viewfinder, shutter)PHTGH 6.A

  • B

    How to demonstrate the use of cameras and accessories (e.g. lenses, flash)PHTGH 6.B

  • C

    How to apply copyright laws pertaining to photographs (e.g., stock photos, clip art, studio portraits)PHTGH 6.C

  • D

    Product/Subject photography (e.g. staging, lighting)PHTGH 6.D

PRODUCTIONPRD

  • A

    How to identify production/printing terminology (e.g. registration marks, dots per inch)PRD 7.A

  • B

    How to manage fonts for distribution (e.g. postscript fonts, vector based fonts)PRD 7.B

  • C

    How to demonstrate proofing and preflighting (e.g. preparing files for output)PRD 7.C

  • E

    How to demonstrate knowledge of job flow, various printing and finishing processes (e.g. process color plus one spot)PRD 7.E

  • D

    How to provide job specifications for printer (e.g. mock-up, two-color print job, process color plus one spot)PRD 7.D

  • F

    How to determine what media/medium works best for a product (e.g. stock weight, paper finish etc)PRD 7.F

COMMUNICATION SKILLS/WORK ENVIRONMENTCOMM

  • A

    How to demonstrate personal presentation skills (e.g., speaking, listening, writing)COMM 8.A

  • B

     How to apply communication skills for marketing (e.g., researching, brainstorming, sales techniques)CO2M 8.B

  • C

    How to work with clients and as a team members, critique and refine ideas.COMM 8.C

  • D

    How to identify basic tools and equipment (e.g. t-square, E-scale, utility knives)COMM 8.D

  • E

    How to maintain a safe and clean work environment (e.g., fixatives, hazardous volatile organic compounds)COMM 8.E

MULTIMEDIA/DIGITAL IMAGE MANIPULATIONMLTMED

  • A

    How to define multimedia terminology (e.g. consecutive motion)MLTMED 9.A

  • B

    How to prepare multimedia presentations (e.g., animation, storyboard)MLTMD 9:B

  • C

    How to identify image terminology (e.g., raster, vector, continuous tone, half tone, line art)MLTMED 9.C

  • D

    How to identify and explain various file formats (e.g., .pdf, .jpg, .png, .eps)MLTMED 9.D

  • E

    How to identify appropriate resolution for projects (e.g. what resolution would a bill board project be)?MLTMED 9.E

  • F

    How to manipulate images (e.g., restore, color correct, masking)MLTMED 9.F

Frequently asked questions

What grade levels do these standards cover?
VOCATIONALTRAINING
Where can I read the official document?
WVDE

Keep exploring

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