Grades 9-10
Other Illinois Computer Science sets
Other Illinois Computer Science sets
Computing Systems
- 1
Devices: Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects.9-10.CS.01
- 2
Hardware and Software: Compare levels of abstraction and interactions between application software, system software, and hardware layers.9-10.CS.02
- 3
Troubleshooting: Develop guidelines that convey systematic troubleshooting strategies that others can use to identify and fix errors.9-10.CS.03
Networks and the Internet
- 4
Network Communication and Organization: Evaluate the scalability and reliability of networks by describing the relationship between routers, switches, servers, topology, and addressing.9-10.NI.04
- 5
Network Communication and Organization: Give examples to illustrate how sensitive data can be affected by malware and other attacks.9-10.NI.05
- 6
Network Communication and Organization: Compare various security measures, considering tradeoffs between the usability and security of a computing system.9-10.NI.06
- 7
Cybersecurity: Recommend security measures to address various scenarios based on factors such as efficiency, feasibility, and ethical impacts.9-10.NI.07
- 8
Cybersecurity: Explain tradeoffs when selecting and implementing cybersecurity recommendations. 9-10.NI.08
Data and Analysis
- 9
Storage: Translate between different bit representations of real-world phenomena, such as characters, numbers, and images.9-10.DA.09
- 10
Storage: Evaluate the tradeoffs in how data elements are organized and stored.9-10.DA.10
- 11
Collection, Visualization, and Transformation: Create interactive data visualizations using software tools to help others better understand real-world phenomena.9-10.DA.11
- 12
Interference and Models: Create computational models that represent the relationships among different elements of data collected from a phenomenon or process.9-10.DA.12
Algorithms and Programming
- 13
Algorithms: Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests. 9-10.AP.13
- 14
Variables: Use lists to simplify solutions, generalizing computational problems instead of repeatedly using simple variables.9-10.AP.14
- 15
Justify the selection of specific control structures when tradeoffs involve implementation, readability, and program performance, and explain the benefits and drawbacks of choices made.9-10.AP.15
- 16
Control: Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions.9-10.AP.16
- 17
Control: Decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, or objects.9-10.AP.17
- 18
Modularity: Create artifacts by using procedures within a program, combinations of data and procedures, or independent but interrelated programs.9-10.AP.18
- 19
Modularity: Systematically design and develop programs for broad audiences by incorporating feedback from users.9-10.AP.19
- 20
Program Development: Evaluate licenses that limit or restrict use of computational artifacts when using resources such as libraries.9-10.AP.20
- 21
Program Development: Evaluate and refine computational artifacts to make them more usable and accessible.9-10.AP.21
- 22
Program Development: Design and develop computational artifacts working in team roles using collaborative tools.9-10.AP.22
- 23
Program Development: Document design decisions using text, graphics, presentations, or demonstrations in the development of complex programs.9-10.AP.23
- 24
Program Development: Describe the characteristics and evaluate the impact of human computer interaction.9-10.AP.24
Impacts of Computing
- 25
Culture: Evaluate the ways computing impacts personal, ethical, social, economic, and cultural practices. Evaluate the ways digital social interactions impact personal, ethical, social, economic, and cultural practices. 9-10.IC.25
- 26
Culture: Test and refine computational artifacts to reduce bias and equity deficits.9-10.IC.26
- 27
Culture: Demonstrate ways a given algorithm applies to problems across disciplines.9-10.IC.27
- 28
Social Interactions: Use tools and methods for collaboration on a project to increase connectivity of people in different cultures and career fields.9-10.IC.28
- 29
Safety Law and Ethics: Explain the beneficial and harmful effects that intellectual property laws can have on innovation. 9-10.IC.29
- 30
Safety Law and Ethics: Explain the privacy concerns related to the collection and generation of data through automated processes that may not be evident to users.9-10.IC.30
- 31
Safety Law and Ethics: Evaluate the social and economic implications of privacy in the context of safety, law, or ethics.9-10.IC.31
Emerging and Future Technologies
- A
Explain that the field of emerging technologies will be evolving and rapidly growing.9-10.ET.A
- B
Compare existing and emerging technologies, ideas, and concepts.9-10.ET.B
- C
Describe how emerging technologies are influencing current events at a local and global scale. 9-10.ET.C
- D
Predict the positive and negative societal, cultural, and economic impacts that emerging and future technologies may generate. 9-10.ET.D
- E
Create new or original work by applying emerging technologies.9-10.ET.E
Frequently asked questions
- What grade levels do these standards cover?
- Grade 9 and Grade 10
- Where can I read the official document?
- Illinois Computer Science Standards January 2022
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