Process Standards
- 1.
Foster an inclusive computing culture.
- a.
Recognize that equitable access to computing benefits society as a whole.1.a
- b.
Consider others' perspectives as well as one's own perspective when developing computational solutions.1.b
- c.
Consider the needs of a variety of end users regarding accessibility and usability.1.c
- a.
- 2.
Collaborate around computing.
- a.
Select appropriate technological tools that can be used to collaborate on a project.2.a
- b.
Collaborate productively with individuals of varying perspectives, skills, and backgrounds.2.b
- c.
Set and implement equitable expectations and workloads when working in teams.2.c
- d.
Integrate constructive feedback while working in teams.2.d
- a.
- 3.
Recognize, define, and analyze computational problems.
- a.
Recognize when it is appropriate to solve a problem computationally.3.a
- b.
Make sense of computational problems and persevere in solving them.3.b
- c.
Relate computational problems to prior knowledge.3.c
- d.
Recognize that there may be multiple approaches to solving a problem.3.d
- e.
Approach problem solving iteratively, using a cyclical process.3.e
- a.
- 4.
Create, test, and refine computational artifacts.
- a.
Consider the purpose of computational artifacts for practical use, personal expression, and/or societal impact.4.a
- b.
Recognize when to use the same solution for multiple problems.4.b
- c.
Test computational artifacts systematically by considering multiple scenarios and using test cases.4.c
- d.
Approach troubleshooting systematically.4.d
- e.
Consider performance, reliability, usability, and accessibility when evaluating and refining computational artifacts.4.e
- a.
- 5.
Communicate about computing.
- a.
Select and use appropriate technological tools to convey solutions to computing problems.5.a
- b.
Communicate about computational processes and solutions using appropriate terminology consistent with the intended audience and purpose.5.b
- c.
Articulate ideas responsibly by observing intellectual property rights and giving appropriate attribution.5.c
- a.
Content Standards
- DL.
Digital LiteracyK.DL
- 1.
Use software applications to create an authentic product.K.DL.1
- 1.
Recognize a program to use for word processing.K.DL.1.1
- 2.
Recognize a program to use for creating presentations.K.DL.1.2
- 1.
- 2.
Learn the fundamentals of digital citizenship and appropriate use of digital media.K.DL.2
- 1.
Understand safety rules when using a computing device.K.DL.2.1
- 1.
- 3.
Exhibit responsibility when using connected computing devices.K.DL.3
- 1.
Learn how to protect personal information (e.g., username, password).K.DL.3.1
- 1.
- 4.
Demonstrate effective keyboarding skills on a computing device.K.DL.4
- 1.
Locate letter and number keys.K.DL.4.1
- 1.
- 1.
- CS.
Computing SystemsK.CS
- 1.
Understand that computing devices are used to perform a variety of tasks and take many forms.K.CS.1
- 1.
Identify traditional computing devices (e.g., tablets, smartphones, desktops, laptops) and non-traditional computing devices (e.g., microwave, oven, car).K.CS.1.1
- 2.
Recognize that people use computing devices to perform tasks.K.CS.1.2
- 1.
- 2.
Explore hardware (i.e., physical components) and software of computing systems.K.CS.2
- 1.
Use appropriate terminology in naming and identifying hardware (e.g., monitor, keyboard, mouse, earbuds, headphones, printer).K.CS.2.1
- 2.
Learn to handle computing devices with proper care (e.g., do not place food or drink near a computer or tablet; hold tablets or laptops with both hands when transporting them).K.CS.2.2
- 1.
- 3.
Recognize that computing systems might not work as expected because of hardware or software problems.K.CS.3
- 1.
Identify simple hardware problems (e.g., computer is not plugged into power source).K.CS.3.1
- 1.
- 1.
- NI.
Networks and the InternetK.NI
- 1.
Discover that computing devices and the internet enable us to connect with other people, places, information, and ideas.K.NI.1
- 1.
Recognize that people can communicate with others by using connected computing devices (e.g., cell phones, tablets).K.NI.1.1
- 1.
- 1.
- DA.
Data and AnalysisK.DA
- 1.
Discover how data can be stored in and retrieved from multiple locations.K.DA.1
- 1.
Recognize that data can be collected and stored on different computing devices over time (e.g., progress in a video game).K.DA.1.1
- 2.
Recognize that data can be retrieved from different computing devices (e.g., progress in a video game; pictures from a smartphone).K.DA.1.2
- 1.
- 2.
Explore how computing devices collect and display data.K.DA.2
- 1.
Identify and give examples of data (e.g., lunch choice, weather conditions).K.DA.2.1
- 1.
- 3.
Explore how data can be displayed for communication in many ways.K.DA.3
- 1.
Recognize data displayed in picture graphs.K.DA.3.1
- 1.
- 4.
Understand how data can be used to make decisions.K.DA.4
- 1.
Draw conclusions and make predictions from picture graphs (e.g., make predictions based on weather data presented in a picture graph).K.DA.4.1
- 1.
- 1.
- IC.
Impact of ComputingK.IC
- 1.
Understand how computing devices have changed people's lives.K.IC.1
- 1.
List different ways in which computing devices are used in your daily life.K.IC.1.1
- 2.
Discover how some tasks can be completed with or without a computing device.K.IC.1.2
- 1.
- 2.
Discover how computing devices have affected the way people communicate.K.IC.2
- 1.
List different computing devices used for communication.K.IC.2.1
- 1.
- 1.
Frequently asked questions
- What grade levels do these standards cover?
- Kindergarten
- When were these standards adopted?
- 2017
- Where can I read the official document?
- South Carolina Computer Science and Digital Literacy Standards
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