EnergyPS3

  • A.

    Definitions of EnergyPS3.A

    1. A.

      Identify the source of energy that causes an increase in the temperature of an object (e.g., Sun, stove, flame, light bulb).1.PS3.A

Waves and Their Applications in technologies for Information TransferPS4

  • A.

    Wave PropertiesPS4.A

    1. A.

      Plan and conduct investigations to provide evidence that vibrating materials can make sound and that sound can make materials vibrate.1.PS4.A

  • C.

    Information Technologies and InstrumentationPS4.C

    1. C.

      Use tools and materials to design and build a device that uses light or sound to solve the problem of communicating over a distance.1.PS4.C

From Molecules to Organisms: Structure and ProcessesLS1

  • A.

    Structure and FunctionLS1.A

    1. A.

      Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.1.LS1.A

Heredity: Inheritance and Variation of TraitsLS3

  • A.

    Inheritance of TraitsLS3.A

    1. A.

      Make observations to construct an evidence based account that young plants and animals are like, but not exactly like, their parents.1.LS3.A

Earth's Place in the UniverseESS1

  • A.

    The Universe and its StarsESS1.A

    1. a.

      Describe the presence of the Sun, Moon, and stars in the sky over time.1.ESS1.A.a

    2. b.

      Use observations of the sun, moon, and stars to describe patterns that can be predicted.1.ESS1.A.b

Earth's SystemsESS2

  • D.

    Weather and ClimateESS2.D

    1. D.

      Identify patterns indicating relationships between bserved weather data and weather phenomena (e.g., temperature and types of precipitation, clouds and amounts of precipitation).1.ESS2.D

Engineering DesignETS1

  • A.

    Defining and Delimiting Engineering ProblemsETS1.A

    1. A.

      Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.1.ETS1.A

  • B.

    Developing Possible SolutionsETS1.B

    1. B.

      Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.1.ETS1.B

  • C.

    Optimizing the Solution ProcessETS1.C

    1. C.

      Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.1.ETS1.C

Frequently asked questions

What grade levels do these standards cover?
Grade 1
When were these standards adopted?
2016
Where can I read the official document?
Missouri Learning Standards: Science (K-5)