Grades K, 1, 2
Other Florida Computer Science sets
Other Florida Computer Science sets
Personal, Community, Global, and Ethical ImpactSC.CS-PC
- 1.
Responsible use of technology and informationSC.CS-PC.1
- 1.
Demonstrate proper care for electronic devices (e.g., handling devices carefully, logging off or shutting down correctly, and keeping devices away from water/food).SC.K2.CS-PC.1.1
- 2.
Describe the attributes of a good digital citizen: one who protects private information, balances time online, reports cyberbullying, and recognizes inappropriate content/contact.SC.K2.CS-PC.1.2
- 3.
Identify safe and unsafe examples of online communications.SC.K2.CS-PC.1.3
- 4.
Explain that a password helps protect the privacy of information.SC.K2.CS-PC.1.4
- 1.
- 2.
The impact of computing resources on local and global societySC.CS-PC.2
- 1.
Identify and describe how people use many types of technologies in their daily work and personal lives.SC.K2.CS-PC.2.1
- 2.
Communicate about technology using developmentally appropriate terminology.SC.K2.CS-PC.2.2
- 3.
Recognize that people use computing technology in the workplace to perform many important tasks and functions.SC.K2.CS-PC.2.3
- 1.
- 4.
Security, privacy, information sharing, ownership, licensure and copyrightSC.CS-PC.4
- 1.
Explain that some information is private and should not be shared online.SC.K2.CS-PC.4.1
- 1.
Communication and CollaborationSC.CS-CC
- 1.
Communication and collaborationSC.CS-CC.1
- 1.
Identify a variety of digital tools used for communication and collaboration (e.g., online library catalogs and databases).SC.K2.CS-CC.1.1
- 2.
Conduct basic keyword searches, and exchange information and feedback with teachers and other students (e.g., e-mail and text messaging).SC.K2.CS-CC.1.2
- 3.
Collaborate and cooperate with peers, teachers, and others using technology to solve problems.SC.K2.CS-CC.1.3
- 4.
Provide and accept constructive criticism on a collaborative project.SC.K2.CS-CC.1.4
- 1.
Communication Systems and ComputingSC.CS-CS
- 1.
Modeling and SimulationsSC.CS-CS.1
- 1.
Define simulation and identify the concepts illustrated by a simple simulation (e.g., growth, human health, and the butterfly life cycle).SC.K2.CS-CS.1.1
- 2.
Describe how models and simulations can be used to solve real world issues in science and engineering.SC.K2.CS-CS.1.2
- 3.
Describe how models represent a real-life system (e.g., globe or map).SC.K2.CS-CS.1.3
- 4.
Solve questions individually and collaboratively using models.SC.K2.CS-CS.1.4
- 1.
- 2.
Problem solving and AlgorithmsSC.CS-CS.2
- 1.
Arrange or sort information into useful order, such as sorting students by birth date, with or without technology.SC.K2.CS-CS.2.1
- 2.
Solve age-appropriate problems (e.g., puzzles and logical thinking programs) with or without technology (i.e., computational thinking).SC.K2.CS-CS.2.2
- 3.
Solve real life issues in science and engineering using computational thinking.SC.K2.CS-CS.2.3
- 4.
Define an algorithm as a sequence of defined steps.SC.K2.CS-CS.2.4
- 5.
Create simple algorithm, individually and collaboratively, without using computers to complete the task (e.g., making a sandwich, getting ready for school).SC.K2.CS-CS.2.5
- 6.
Illustrate thoughts, ideas, and stories in a step-by-step manner use writing tools, digital cameras, and drawing tools.SC.K2.CS-CS.2.6
- 7.
Develop and present an algorithm using tangible materials.SC.K2.CS-CS.2.7
- 8.
Gather and organize information using concept-mapping tools.SC.K2.CS-CS.2.8
- 1.
- 3.
Digital toolsSC.CS-CS.3
- 1.
Create a digital artifact (independently and collaboratively) that clearly expresses thoughts and ideas.SC.K2.CS-CS.3.1
- 2.
Create, review and revise artifacts that include text, images and audio using digital tools.SC.K2.CS-CS.3.2
- 1.
- 4.
Hardware and softwareSC.CS-CS.4
- 1.
Recognize different kinds of computing devices in the classroom and other places (e.g., laptops, tablets, smart phones, desktops, printers).SC.K2.CS-CS.4.1
- 2.
Recognize and operate different types of computers, applications and peripherals (e.g., use input/output devices such as a mouse, keyboard, or touch screen; find, navigate, launch a program).SC.K2.CS-CS.4.2
- 3.
Explain that a computer program is running when a program or command is executed.SC.K2.CS-CS.4.3
- 1.
- 6.
Human–Computer interactions and Artificial IntelligenceSC.CS-CS.6
- 1.
Identify tasks that are made easier because of computers.SC.K2.CS-CS.6.1
- 1.
Computer Practices and ProgrammingSC.CS-CP
- 1.
Data AnalysisSC.CS-CP.1
- 1.
Identify different kinds of data (e.g., text, charts, graphs, numbers, pictures, audio, video, and collections of objects).SC.K2.CS-CP1.1
- 2.
Collect and manipulate data using a variety of computing methods (e.g., sorting, totaling, and averaging).SC.K2.CS-CP.1.2
- 3.
Propose a solution to a problem or question based on an analysis of the data and critical thinking, individually and collaboratively.SC.K2.CS-CP.1.3
- 4.
Create data visualizations (e.g., charts and infographics), individually and collaboratively.SC.K2.CS-CP.1.4
- 1.
- 2.
Computer Programming BasicsSC.CS-CP.2
- 1.
Define a computer program as a set of commands created by people to do something.SC.K2.CS-CP.2.1
- 2.
Perform a simple task (e.g., making a sandwich and brushing teeth) breaking it into small steps.SC.K2.CS-CP.2.2
- 3.
Explain that computers only follow the program's instructions.SC.K2.CS-CP.2.3
- 4.
Construct a simple program using tools that do not require a textual programming language (e.g. block-based programming language).SC.K2.CS-CP.2.4
- 1.
- 3.
Programming ApplicationsSC.CS-CP.3
- 1.
Create developmentally appropriate multimedia products with support from teachers, family members, or student partners.SC.K2.CS-CP.3.1
- 2.
Prepare a simple presentation of digital products and applications.SC.K2.CS-CP.3.2
- 1.
Frequently asked questions
- What grade levels do these standards cover?
- Grade 1, Grade 2, and Kindergarten
- When were these standards adopted?
- 2016
- Where can I read the official document?
- Computer Science Next Generation Sunshine State Standards
Keep exploring
Keep exploring Computer Science standards
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